www.spaceplanner.app

Web client to the spaceplanner API
git clone git://jacobedwards.org/www.spaceplanner.app
Log | Files | Refs

commit 2a4d1c9fc294c4628b26f9d076f94d7f611e264b
parent 6a9de5b798ae168c5c88f984917ffc15fb7565ce
Author: Jacob R. Edwards <jacob@jacobedwards.org>
Date:   Thu, 31 Oct 2024 11:53:07 -0700

Move furniture from where you press it

Before the furniture would always be centered on the pointer, now
it's much more natural in that it's position in relation to the
pointer is always the same.

Diffstat:
Mfiles/floorplans/floorplan/main.js | 4+++-
1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/files/floorplans/floorplan/main.js b/files/floorplans/floorplan/main.js @@ -1165,7 +1165,7 @@ function furnitureHandler(ev, editor, state) { // racy if (state.move) { let id = state.moving.attr("id") - editor.mapFurniture({ x: state.move.x, y: state.move.y }, id) + editor.mapFurniture({ x: state.move.x + state.offset.x, y: state.move.y + state.offset.y }, id) delete state.move state.moved = true } @@ -1194,6 +1194,8 @@ function furnitureHandler(ev, editor, state) { handled(ev) state.moving = sel[0] state.origin = press + let m = editor.backend.reqObj(lib.getID(sel[0])) + state.offset = { x: m.x - state.origin.x, y: m.y - state.origin.y } return }