ap

Queue manager meant to be used as an audio player
git clone git://jacobedwards.org/ap
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command.h (1039B)


      1 struct command {
      2 	char *name;
      3 	char *(*func)(struct aps *, int, int, char **);
      4 };
      5 
      6 char	*com_add(struct aps *, int, int, char **);
      7 char	*com_close(struct aps *, int, int, char **);
      8 char	*com_commands(struct aps *, int, int, char **);
      9 char	*com_list(struct aps *, int, int, char **);
     10 char	*com_log(struct aps *, int, int, char **);
     11 char	*com_name(struct aps *, int, int, char **);
     12 char	*com_next(struct aps *, int, int, char **);
     13 char	*com_pause(struct aps *, int, int, char **);
     14 char	*com_play(struct aps *, int, int, char **);
     15 char	*com_player(struct aps *, int, int, char **);
     16 char	*com_previous(struct aps *, int, int, char **);
     17 char	*com_remove(struct aps *, int, int, char **);
     18 char	*com_seek(struct aps *, int, int, char **);
     19 char	*com_status(struct aps *, int, int, char **);
     20 char	*com_stop(struct aps *, int, int, char **);
     21 char	*com_terminate(struct aps *, int, int, char **);
     22 char	*com_toggle(struct aps *, int, int, char **);
     23 char	*com_truncate(struct aps *, int, int, char **);
     24 char	*com_root(struct aps *, int, int, char **);